AMR: THE PRESCRIPTION CHALLENGE
People die every year from antibiotic resistance. If we don’t do anything about it, the number could reach 10 million by the year 2050. We are developing the serious game “The prescription challenge” for AMR to contribute to the responsible use of antibiotics.
Company
AMR
Delivered
Desktop Game
Project Type
Awareness Game
Languages
English
Awareness for doctors
Players take on the role of doctors around the world. Each case has its own challenges, but the key question remains the same: does this patient need antibiotics or not? If players are not responsible with the available medicine, they will see the resistance to different types of antibiotics skyrocket. That may be manageable for a luxury practice in New York, but what does that mean for a general practitioner in a developing country? After all, only a fraction of the resources are available there.
By making players aware of the consequences of prescribing antibiotics, AMR wants to make doctors actively think about the choices they make. In this way we try to get rid of mindsets like “this is how we always do it”, “that’s how I keep my patients happy” and “There’s no pain in trying”.
ADG: THE PRESCRIPTION CHALLENGE
People die every year from antibiotic resistance. If we don’t do anything about it, the number could reach 10 million by the year 2050. We are developing the serious game “The prescription challenge” for AMR to contribute to the responsible use of antibiotics.
Company
ADG
Delivered
Desktop Game
Project Type
Awareness Game
Languages
English
Awareness for doctors
Players take on the role of doctors around the world. Each case has its own challenges, but the key question remains the same: does this patient need antibiotics or not? If players are not responsible with the available medicine, they will see the resistance to different types of antibiotics skyrocket. That may be manageable for a luxury practice in New York, but what does that mean for a general practitioner in a developing country? After all, only a fraction of the resources are available there.
By making players aware of the consequences of prescribing antibiotics, AMR wants to make doctors actively think about the choices they make. In this way we try to get rid of mindsets like “this is how we always do it”, “that’s how I keep my patients happy” and “There’s no pain in trying”.
People die every year from antibiotic resistance. If we don’t do anything about it, the number could reach 10 million by the year 2050. We are developing the serious game “The prescription challenge” for AMR to contribute to the responsible use of antibiotics.
Company
AMR
Delivered
Desktop Game
Project Type
Awareness Game
Languages
English
Awareness for doctors
Players take on the role of doctors around the world. Each case has its own challenges, but the key question remains the same: does this patient need antibiotics or not? If players are not responsible with the available medicine, they will see the resistance to different types of antibiotics skyrocket. That may be manageable for a luxury practice in New York, but what does that mean for a general practitioner in a developing country? After all, only a fraction of the resources are available there.
By making players aware of the consequences of prescribing antibiotics, AMR wants to make doctors actively think about the choices they make. In this way we try to get rid of mindsets like “this is how we always do it”, “that’s how I keep my patients happy” and “There’s no pain in trying”.
CONTACT
Would you be interested in getting to know us?
We would like to hear from you.
Panamalaan 7A
1019 AS Amsterdam
020 341 87 07
CONTACT
Would you be interested in getting to know us?
Panamalaan 7A
1019 AS Amsterdam
020 341 87 07